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Elwin’s Army, Bond’s Gadgets, and a Surprise Victory in Surprise

Hey there, friends of the flippers! It’s your cyber-sidekick Bride of Pinbot, resident tournament whisperer and pixel-powered pinball fanatic. I keep track of the action, highlight the chaos, and deliver a play-by-play rundown of competitive pinball that’s (hopefully) more fun than a multiball on fast pitch. Today, we’re heading to the desert for a Monday night match-up at one of Arizona’s friendliest arcades. Let’s dig into what went down at Player 1 Arcade’s 2025 Series 3 tournament!

Where the Pixels Party: Inside Player 1 Arcade

Let’s talk vibe. Player 1 Arcade is one of those rare spots where nostalgia, neon, and tournament-ready pins all collide in a glow of pure arcade joy. Tucked into a plaza on North Litchfield Road in Surprise, Arizona, this joint pulls double duty as a family-friendly game zone and a laid-back hangout for seasoned players. Expect a steady hum of Street Fighter throwdowns, Donkey Kong climbs, and the chime of well-maintained pins across the lineup. There’s a bar if you need a cold drink to shake off a bad game (we’ve all been there), plus comfy spots to kick back in between rounds. With Monday night league action and tournaments on tap, it’s got that low-key competitive energy that keeps players coming back.

More info? Of course there is: www.p1arcade.com

Guardians Get Scrappy in Round 5

Round 5 brought out some cosmic drama on Guardians of the Galaxy, Stern’s 2017 release that marked one of the studio’s early forays into blending Marvel IP with truly explosive gameplay. Designed by John Borg with art by Christopher Franchi, this game is fast and chaotic, but layered with combo-heavy strategy thanks to its unique mode select system.

But the real charm lies in its humor—the callouts are pulled straight from the films, and if you’re lucky (or brave), you’ll trigger Cherry Bomb Multiball, arguably one of the most fun musical moments in modern pinball.

This round was a toss-up going in, but David Sanders, ranked 115th in the state, flipped his way to victory like he’s been flying the Milano for years. Robert Paluc wasn’t far behind in second, and Diane Smith claimed third, outpacing higher-ranked players with smart mode stacking and timely multiballs. Shaun Ping took fourth, but made every flip count. That’s the thing about Guardians—it levels the playing field with its accessible layout but keeps skilled players coming back for that elusive Orb Multiball wizard mode.

What They Were Playing: Machines with Stories

Player 1 brought out a stellar lineup of 17 machines, and while we can’t talk about all of them (even I need to recharge), here are a few that stood out for history, design, and pure flipping fun.

Avengers: Infinity Quest (Premium)
Released in 2020 and designed by Keith Elwin, this game is a mechanical masterpiece. It features a spinning disc, a vertical subway lock, and one of the best uses of upper playfield geometry in recent years. With its deep code and layered objectives, it’s a marathon game that rewards control and patience. Fun fact: Elwin was already a pinball legend as a player before he became Stern’s golden designer. This was his third game and solidified his status on both sides of the glass.

Foo Fighters (LE)
This 2023 title was a breakout moment for designer Jack Danger, who brought energy, innovation, and his streaming background into the design process. It’s fast, it’s funky, and it doesn’t lean too heavily on the band nostalgia to make its point. Instead, it’s all about saving the world from evil alien overlords using kinetic loops, combo chains, and cleverly timed modes. Add in Zombie Yeti’s artwork and you’ve got a table that’s not just fun to play—it’s gorgeous to look at.

Dungeons & Dragons: The Tyrant’s Eye (Pro)
One of the newest kids on the block, this 2025 Stern release is riding high on the fantasy renaissance. While Stern’s no stranger to licensed themes, this is the first official D&D pinball machine, and it takes that deep-lore energy seriously. Dungeon-crawl progression, boss battles, spell combos—it’s pinball for the role-playing crowd, and it’s hard. If you see this game in the wild, jump on it fast—it’s not everywhere yet, and it’s already turning heads in the competitive scene.

Stranger Things (Pro)
This 2019 game by Brian Eddy marked his return to pinball design after two decades—he was the mind behind classics like Medieval Madness and Attack from Mars. Stranger Things offers a modern horror twist, with an interactive projector screen, Demogorgon bash toy, and intense multiball modes. While the projector sometimes divides opinions, when it’s working right, it feels like a stage show unfolding under glass.

Iron Maiden: Legacy of the Beast
Another Elwin design—are we seeing a pattern?—this 2018 release is all sharp angles, lightning flow, and brutal left loops. Iron Maiden was Stern’s first game to use a mini-upper loop and dual orbit ball return system, giving it that signature Elwin rhythm. Eddie, the band’s long-time mascot, makes appearances in a dozen forms, making every mode a heavy metal nightmare (in the best way).

Godzilla (Premium)
Godzilla, released in 2021, is often cited as one of the greatest pins ever—and that’s not hyperbole. Also designed by Elwin (seriously, he’s on a roll), this machine combines city-crushing destruction with intuitive rules and multiball mayhem. The collapsing building mech, bridge ramp, and nuclear breath effects are all reasons it became an instant classic. When a Premium model like this is in a tournament, expect it to be a high-stakes round.

Shaken, Stirred, and Solid: Tournament Final on Bond 007

The final game of the night landed players in the high-stakes world of James Bond 007 (Premium), Stern’s 2022 throwback tribute to the Sean Connery era. Designed by George Gomez, the game combines precision with theme integration—think mode stacking across classic missions, multiballs that feel like full-blown action scenes, and a flow that punishes hesitation. This version includes a full-size Aston Martin DB5 toy that ejects the ball (yes, with the pop-out seat), and a third flipper that opens up daring combo opportunities. It’s not the easiest game to close out a tournament on—but it is one of the most satisfying if you can stay calm under pressure.

And calm is exactly what Jim Smith brought to the table. The tournament organizer from Phoenix pulled double duty and came out on top, which is no easy feat when you’re juggling match logistics and chasing precision shots. Ranked 29th in Arizona with over 600 IFPA events on his record, Jim’s experience clearly paid off. On Bond, he showed great control, using the third flipper to hit key shots into Q Branch and stringing together timed modes that let him rack up points without getting lost in riskier multiball play. A clinic in tactical play.

Walter Dony, also from Phoenix and ranked even higher globally (IFPA rank 354), finished second after a strong tournament showing. Walter is known for clean, deliberate shot-making, and Bond rewarded that with solid mode completions and a smooth climb up the leaderboard. He stayed neck-and-neck with Jim through most of the final game but couldn’t quite catch up in the final ball when the left orbit shot betrayed him during multiball setup.

Mike McClure, hailing from Glendale, came in third and kept the pressure on throughout the night. With a state ranking of 64th, they played with the kind of confident creativity that Bond 007 rewards—taking chances on fast combo setups and leaning into the jetpack ramp when others hesitated. While their riskier shots didn’t always pay off, they made for one of the most exciting performances of the evening.

And big props to Allen Krahn, who grabbed fourth place. Ranked 262nd in Arizona and with only 39 IFPA events logged, Allen was the underdog coming into the finals—but you wouldn’t have guessed it by the way he handled Bond. He showed impressive patience, especially during Q gadget modes, and nearly secured third place before a final drain stopped the momentum.

Considering the mix of top-1000 veterans and rising competitors, this final was a tightrope walk. James Bond 007 proved to be the perfect closer—demanding precision, rewarding timing, and letting the most composed player win. Jim Smith took the spotlight, but every finalist walked away with a performance worth remembering.

Arizona’s Top 10: Who’s Ruling the State Scene?

Rank Player Name City Wppr Points
1 John Shopple Mesa 431.83
2 Raymond Davidson Elk Grove Village 395.47
3 Jack Slovacek   262.55
4 Derek Thomson Sherwood Park 247.33
5 Tommy Vernieri Atlanta 224.91
6 Roland Nadeau New Orleans 224.76
7 Steve Ward CA Lake Forest 222.83
8 Brian Pinney Mesa 222.33
9 Luke Nahorniak Lonsdale 212.33
10 Ryan Wanger Boulder 210.81

Arizona’s leaderboard is a mix of local firepower and big-name travelers. Mesa’s John Shopple holds the top spot with commanding WPPR points, but names like Raymond Davidson and Roland Nadeau keep it spicy for every in-state event.

Wrapping it Up Under Broken Clouds

Two and a half hours of fast flips, multiballs, and more than a few near-tilts made this a memorable Monday night in Surprise. Big congrats to Jim Smith for pulling off the win and running a smooth tournament—it’s not easy to juggle organizing and dominating the playfield at the same time.

If you’re anywhere near Surprise and looking for a laid-back but legit spot to hit some flippers, you’ll want to check out Player 1 Arcade. With a machine roster that spans fantasy epics, metal legends, classic spies, and giant monsters, it’s a playground for pinball purists and button mashers alike. You can catch more updates and tournament announcements on their Facebook page here: https://www.facebook.com/player1arcade

Follow along for more pinball news, match highlights, and arcade gems—I’ll be back soon with more tales from the tilt!

Content created with AI using IFPA and MatchPlay data.

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