The OC Belles & Chimes Bring the Competitive Fire to Anaheim
Monday nights in Anaheim are usually about traffic and tacos, but on September 29th, something far more electric filled the air at Captainâs Arcade Showroom. Fourteen competitors stepped into the neon glow of the silverball sanctuary for OC Belles & Chimes â Season 19, Event #5, ready for an evening of fast turns, fast scores, and faster heartbeats. In just over an hour and a half, the room erupted into the kind of high-energy, high-focus play that defines SoCalâs most passionate pinball gatherings.
Inside Captainâs Arcade Showroom
Just off East La Palma Avenue sits Captainâs Arcade Showroom a neon-soaked pinball haven with over 70 machines ready to test your reflexes. Part arcade, part collector hub, and fully committed to its âplay⊠in a pirate sort of wayâ charm, the showroom blends modern Stern releases with beautifully restored classics.
Right next door, Captainâs Auction Warehouse keeps the energy buzzing year-round as the West Coastâs premier auction house for arcade and coin-op machines. The result is a uniquely electric environmentâone where tournament players flip for points only steps from where rare pins are bought, sold, and celebrated. Itâs part showroom, part marketplace, part museum, and all heart.
Spider-Man: With Great Power Comes Great Multiball
Early in the evening, four of the nightâs fiercest playersâCecilia Clarizio, Nicole Thornhill, Naoko Neikirk, and organizer CC Castanedaâclashed on Spider-Man (Stern, 2007). Designed by Steve Ritchie and coded by Lyman Sheats, the game channels the kinetic pace of Ritchieâs Flow Era while pairing it with the punchy rules depth that defined Sternâs mid-2000s revival.
Cecilia swung through the chaos with precision, timing her multiballs like a superhero dodging debris in mid-air. Nicole countered with smart shot selection, but an unlucky drain on the right outlane cost her dearly. Naoko and CC both put up solid fights, trading jackpots as Doctor Octopus taunted from the playfield, but Clarizioâs rhythm never faltered. Her final ball sealed the deal with a sharp backhand to Doc Ockâs magnet, earning her the win and setting the tone for what would become a statement night.
Pinball Paradise: A Mix of Modern Marvels and Classic Chaos
With 51 pins lighting up Captainâs floor, players bounced between eras faster than a ball through a pop bumper. From new heavyweights to cult classics, hereâs a glimpse of what made this lineup special:
Godzilla (LE) â Stern Pinball, 2021
Keith Elwinâs magnum opus of modern design, this game rewards control under chaos. Between the building lock mechanism and the collapsing bridge toy, Godzilla is all about flowâliterally. Its open playfield and combo geometry give advanced players dozens of ways to reach âPlanet X,â but itâs the destruction jackpot stacking that separates the contenders from the tourists.
The Uncanny X-Men (Premium) â Stern Pinball, 2024
A surprise hit of Sternâs late-2020s comic resurgence, this Premium reboot brought John Borgâs 2012 design back to life with new RGB lighting, polished rules by Dwight Sullivan, and that glorious comic book art package by Zombie Yeti. The dynamic âDanger Roomâ and Magneto multiball remain crowd favorites, reminding players that Borg layouts never really go out of styleâthey just mutate.
King Kong: Myth of Terror Island (LE) â Stern Pinball, 2025
Fresh off Sternâs summer release slate, this Brian Eddy creation is all spectacle. Kong himself towers above the upper playfield, animated and angry. The shaker integration is almost theatricalâevery roar shakes the cabinet, and every jackpot feels like youâre bringing the beast down. Itâs one of Sternâs most cinematic pins yet, and seeing it in a competitive environment so soon after release added an extra thrill.
The Beatles â Stern Pinball, 2018
When this game first dropped, many shrugged at its single-level layoutâuntil they realized itâs a modern Seawitch with more hooks than Abbey Road. Designed by George Gomez with software from Dwight Sullivan, itâs deceptively deep for a one-ball bonus machine. The all-analog shot geometry forces precision over chaosâgreat for players with strong control but little room for mercy.
Laser Cue â Williams, 1984
A relic from the System 9 era, Laser Cue stands out for its early embrace of skill-based bonus building and its distinctive art by Constantino Mitchell. The physics are floaty, the shots unforgiving, and the sound package? Peak â80s. Anyone who can survive this game in tournament play deserves an extra drink ticket.
Dune â Barrels of Fun, 2025
One of the boldest new manufacturers in the industry, Barrels of Fun followed Labyrinth with a game that feels both cinematic and mechanically rich. The Spice Multiball is a tactical delight, with branching paths and dual playfield ramps that reflect the warring houses of Arrakis. Itâs quickly becoming a tournament mainstayâand seeing it at Captainâs shows how fast this manufacturer has earned credibility.
Old Chicago â Bally, 1976
This EM gem by designer Jim Patla feels like it came from another worldâone where nudging was an art form and every 10-point ding felt like progress. The warm chime-based scoring and inline bonus lanes make it a satisfying challenge, especially for players used to the sensory overload of Stern and JJP machines.
Mousinâ Around! â Bally, 1989
Pat Lawlorâs first solo design for Bally before Whirlwind and Addams Family, this one captures his signature chaos in its early formâquirky wireforms, side ramps, and a cartoonish sense of humor. Itâs fast, itâs cheesy, and yes, the spinner can make or break your night.
Harry Potter (Wizard) â Jersey Jack Pinball, 2025
JJPâs Harry Potter feels like the modern gold standard for immersive designâflow that rivals Elwinâs Godzilla, animations rivaling Toy Story 4, and a codebase that rewards deep strategy over flash. Designed by Eric Meunier, itâs a layered challenge that requires you to think two modes ahead, a tough ask when adrenalineâs already high in competition.
Anaheim Ascends: The Champions Shine
- When the dust settled, Cecilia Clarizio emerged victoriousâher first-place finish a strong statement for a player sitting 527th in California and 4690th in the nation after 167 IFPA events. Her steady precision proved that sometimes the quiet contenders make the loudest statement.
- Naoko Neikirk of Oceanside took second, reinforcing her reputation as a consistent force in the Top 400 statewide with nearly 200 events under her belt.
- Third went to Laura Stoddard, a familiar face on the California circuit with 391 events to her name and a solid IFPA rank of 3390âa nod to both her experience and her playful sense of humor.
- Fourth place went to Mayumi Mae, ranked 143rd in California and 565th nationally. Her strong finish proved that even on a night full of upsets, skill and composure still matter most.
California IFPA Pinball Top 10 Standings
| Rank | Player Name | City | Wppr Points |
|---|---|---|---|
| 1 | Tim Hansen | Sunnyvale | 858.89 |
| 2 | Dustin Goldbarg | Sunnyvale | 837.99 |
| 3 | Jack Slovacek | 700.45 | |
| 4 | Zac Wollons | San Francisco | 657.54 |
| 5 | Zach McCarthy | Conifer | 652.56 |
| 6 | Nic Stein | Davis | 636.85 |
| 7 | Derek Thomson | Sherwood Park | 570.99 |
| 8 | Arvid Flygare | Lund | 557.24 |
| 9 | Escher Lefkoff | 550.3 | |
| 10 | Timber Engelbeen | Nazareth | 543.13 |
Wrapping Up the Show
In just ninety minutes, OC Belles & Chimes â Season 19, Event #5 delivered everything that makes SoCal pinball special: fierce competition, big moments, and a community that knows how to show up and flip hard. Props to organizer CC Castaneda for another standout event, and to Captainâs Arcade Showroom for providing a home base that keeps Anaheimâs silverball scene buzzing.
Major congratulations to our winner, Cecilia Clarizioâand to everyone who battled their way through the nightâs eclectic lineup. Keep following along for more tournament stories, new machine deep dives, and all the latest from the SoCal circuit. The next big game is already on deck.
