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KISS (Pro)
KISS-Pro_2015-05-01
Release Date:
May 2015

KISS (Pro) Gameplay & History

Stern’s KISS, released in 2015 and designed by John Borg, gives the self-proclaimed hottest band in the land a playfield as theatrical as their stage show — and this Pro edition keeps the layout fast and shot-forward. A spinning disc, a spinning target, and a scoop anchor the action, all backed by custom speech from Gene Simmons and Paul Stanley and the band’s arena-rock anthems.

The game runs on songs and showmanship. After completing a song, the scoop lights so you can pick the next one — and the golden rule among players is to always have a song running. The center ramp is the workhorse shot, best fed from the left flipper to set up multiplied combos, while completing the KISS and ARMY standup banks lights backstage passes and hurry-ups worth chasing all game long. The right ramp lights instrument shots: collect four for an extra ball, six to start KISS Army Multiball, and completing a song lights a 2X multiplier for your next shot.

For the demon-faced deep player, locking balls for the Demon multiball off the plunge while the ball save is active is a strong opener, and the “Starman shot all day” mantra reflects how rewarding the table’s signature shot can be. Loud, glittery, and stuffed with rock theatrics, the KISS Pro is Borg channeling pure arena spectacle into an accessible package — a crowd-pleasing tribute that plays as big as the band’s pyrotechnics. You wanted the best, you got the best.

Where to play KISS (Pro)

800 O Keefe Road, De Pere, WI 54115
Total Pinballs: 60