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Phoenix

Phoenix released 1978 by Williams Pinball

Release Date:

Phoenix Gameplay & History

Phoenix rises with a fantasy theme and a satisfyingly layered ruleset, a Williams solid-state machine that shows off the early digital era at its most rewarding. It comes from Barry Oursler, a designer whose long career touched many of Williams’ beloved games, with software by Paul Dussault and art by Constantino and Jeanine Mitchell. Built for four players with an alphanumeric display, it sits in that appealing sweet spot where circuit boards had arrived but the fun still poured straight out of the flippers.

The rules reward players who understand how the pieces connect. Lanes and targets advance your bonus, and completing the target banks cranks up the bonus multiplier, while the spinner lights for extra value once your bonus climbs into the 10-20K range. The clever core loop, though, is spelling PHOENIX by completing the 1-5 targets — each letter advances the persistent lit value at the left bullseye target, giving the patient player a scoring engine that builds across the whole game. That kind of layered, learnable system is exactly what makes early solid-state machines so satisfying to master.

For the enthusiast, a Barry Oursler design is always worth attention, and Phoenix rewards the study of anyone willing to dig into its scoring. There’s enough depth to reward planning, but never so much that the fundamentals stop mattering — a controlled plunge, a smart nudge, and disciplined shot selection still rule the day. On a tournament floor, an early solid-state machine becomes a great equalizer, rewarding pure flipper skill over memorized rulebooks. Rise from the ashes, spell out PHOENIX, and blaze your way to a high score.

Where to play Phoenix

150 W Center Street Promenade, Anaheim, CA 92805
Total Pinballs: 16