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Aerosmith

Aerosmith pinball machine (2017)

Release Date:

February 2017

Aerosmith Gameplay & History

Stern’s Aerosmith, released in 2017 and designed by John Borg, turns Boston’s bad boys loose on a fast, riff-driven playfield — and this Pro edition keeps the layout lean and aggressive. The signature toy is a “Toy Box” in the upper playfield that releases balls for a multiball of three to six balls, joined by a thrust magnet and nine song inserts that tie the band’s hits directly to playfield features. It’s a loud, accessible machine with serious scoring depth hiding under the swagger.

The heart of the game is its multiball strategy. Short-plunging the “Toys” lock shot drops extra balls into the Toy Box, and a clever trick lets you abort multiball after locking three balls, keep locking, and unleash a full six-ball multiball after the sixth lock — a route to massive jackpots. “Love in an Elevator” multiball is lit by shooting both orbits, while song modes (Sweet Emotion is a favorite, with more shots to hit) build toward Crank It Up, the Metallica-style song showdown that increases shot values and doubles your coins.

That coin economy is the clever engine underneath. You earn coins based on mode performance — combos pay more — and the more coins you bank, the more valuable the Super Modes become. Spelling AEROSMITH across the bottom standups lights a shot multiplier, while completing the upper-playfield targets lights 2X scoring, and a VIP Pass outlane save rewards hitting the standups in front of the Toy Box. The signature high-score route is the six-ball multiball trick — aborting after three locks to keep stacking toward a full six — which is well worth drilling until it’s automatic. Brash, melodic, and deep enough to keep a tournament player grinding, the Aerosmith Pro is Borg channeling pure arena-rock energy into a machine that rocks as hard as the band that inspired it.

Where to play Aerosmith

800 O Keefe Road, De Pere, WI 54115
Total Pinballs: 81