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Big Game

Big Game pinball machine (1980)

Release Date:

March 1980

Big Game Gameplay & History

Here’s a true cornerstone of pinball history — Stern Electronics’ 1980 Big Game, designed by none other than Harry Williams, the founding father of the entire industry, late in his storied career. This safari-themed four-player carries a confirmed run of 2,713 and a tidy early-solid-state layout: four flippers, three pops, a trio of three-bank drops, a pair of spinners, and a clever bingo-card scoring scheme that gives the game more depth than its age suggests. Gerry Simkus and Doug Watson handled the art, and Alan McNeil — later famous in video-game lore — wrote the code.

The hunt centers on that far-left spinner, the engine of every strong game. Hit it repeatedly, ideally from the bottom-right flipper which strikes it harder than the awkward top-right, and work to complete the top lanes. The bingo-card mechanic is the clever wrinkle: switch hits like the pops and the center star rollover shift the lit bingo card, and getting the X card lit juices that left spinner for bigger value per shot. Completing BIG in the top lanes lights a second spinner for even more points. For the bonus chase, lighting full cards or making lines across them climbs your multiplier — two-times for one full card, three-times for two — and that bonus holds ball to ball, a meaningful edge over a long game. A sly little post pass can shuttle the ball to the right flipper when you need it.

Big Game is a window into the dawn of solid-state design, the work of a master still tinkering decades into the craft he helped invent. Feed that spinner, light the right card, and pay your respects to the man who started it all.

Where to play Big Game

349 West Commercial Street, East Rochester, NY 14445
Total Pinballs: 41