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Grand Award

Grand-Award_1949-01-25

Release Date:

January 1949

Grand Award Gameplay & History

Grand Award, released by Chicago Coin in 1949, stands as a fascinating relic from the post-war era of electro-mechanical design. Engineered by Jerry Koci, this single-player title leans heavily into the pageantry-themed aesthetic common to the period, trading the aggressive mechanical toys of later decades for a sprawling, symmetrical playfield focused on precision and patience. With a limited production run of just 700 units, it remains a rare piece of arcade history that captures the transition toward the four-flipper layouts that would soon become the industry standard.

The mechanical heart of Grand Award is defined by its dense array of twelve passive bumpers and four strategically placed kick-out holes. Rather than the high-speed ramps or magnets of modern machines, the gameplay here relies on navigating the ball through a congested field of static obstacles, where the four flippers provide the only means of keeping the action alive. Success on this board is less about hitting massive combos and more about controlling the ricochet; the four kick-out holes serve as your primary scoring zones, rewarding players who can master the nudging and timing required to navigate the board’s cluttered architecture.

For those looking to conquer this classic, the secret lies in managing the flow between the bumpers. Because the bumpers are entirely passive, they act as unpredictable redirectors rather than active scoring threats; players must treat them as hazards to be avoided rather than targets to be engaged. Focus your efforts on the kick-out holes to maximize your score, as the lack of modern multi-ball modes means every ball in play must be treated as a precious resource. It is a stripped-back, cerebral experience that rewards a steady hand and a keen eye for geometry.

Where to play Grand Award

No Locations found for this Pinball