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Arena

Arena pinball machine (1987)

Release Date:

June 1987

Arena Gameplay & History

Enter the arena — Gottlieb’s Arena is a fantasy-combat solid-state four-player designed by Ray Tanzer with art by the accomplished team of Constantino and Jeanine Mitchell and software by John Buras. With a confirmed run of 3,099 and an alphanumeric display, it’s a spirited late-’80s Gottlieb with one gloriously overpowered feature that competitive players know all about.

The strategy centers on a skill shot that’s genuinely absurd in the best way: it’s worth up to a full million points, and you can stack up additional skill shots by spelling PIT and driving the ramp — a repeatable, high-value engine that can rack up enormous scores for the player who works it. Completing the left and right CYS values climbs your bonus multiplier and lights those lucrative skill shots on the upper playfield, while the spinner is lit by whichever of the left or right rollovers has its blue light glowing. For multiball, hit the spinner shot and pass over the lit LOK inlane to stash a ball, then lock three to unleash the balls. Hitting the three white standups behind the lower drops lights the extra-ball skill shot, adding yet another prize to chase.

Arena is a smartly designed Gottlieb that packs a wickedly lucrative skill-shot loop into its fantasy-combat package, giving a strategic player something genuinely rewarding to exploit. The interplay of the PIT ramp, the CYS values, and the multiplier gives the game real depth. For the collector who loves late-’80s solid-state design with a bit of scoring strategy, it’s a worthy pick. Spell PIT, milk those million-point skill shots, and lock your balls for multiball. In the arena, the player who masters that skill-shot engine reigns supreme. Enter and conquer.

Where to play Arena

No Locations found for this Pinball