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Astro

Astro pinball machine (1971)

Release Date:

October 1971

Astro Gameplay & History

Meet the friendly robot — Gottlieb’s Astro is an electromechanical single-player wrapped in a fantasy-and-outer-space theme complete with a robot, and it comes from the legendary team of designer Ed Krynski and artist Gordon Morison, the partnership behind an incredible run of Gottlieb’s most cherished classics. With reel scoring and a scarce confirmed run of just 500, it’s an uncommon and charming early Gottlieb.

The layout is elegantly focused in the classic Gottlieb tradition: two flippers, three pop bumpers, a pair of slingshots, and a generous eight standup targets. Those eight standups are the heart of the game, and the strategy is delightfully clear-cut — knock down 1, 2, 3, and 4 in sequence, then loop back and repeat, working that groove over and over to rack up your score. It’s the kind of clean, addictive objective that makes these EM machines so rewarding to learn, rewarding a player who finds the rhythm of the sequence and keeps the ball alive to run it repeatedly. The three pop bumpers keep the ball lively up top, all in service of the cheerful sci-fi robot theme.

Astro is a fine showcase of the celebrated Krynski-and-Morison team’s craft, pairing a fun space-robot theme with a satisfying, target-focused playfield and Morison’s warm artwork. With only 500 built, it’s a scarce find for the collector who prizes rarity, and that simple, addictive 1-2-3-4 sequence gives a player a clear groove to settle into. For anyone who loves the golden age of EM pinball and its greatest creative teams, it’s a rewarding pursuit. Work those eight standups, run the sequence again and again, and befriend the robot. Some machines are treasured for their rarity and their legendary makers alike, and this Gottlieb sci-fi gem is one of them. Beep boop, and drop a coin.

Where to play Astro

No Locations found for this Pinball