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Coronation

Coronation pinball machine (1952)

Release Date:

November 1952

Coronation Gameplay & History

Coronation, a 1952 classic from Gottlieb, stands as a quintessential example of the “woodrail” era, showcasing the collaborative genius of designer Wayne Neyens and legendary artist Roy Parker. With its elegant, stripped-back mechanical layout, the game centers on a grid of eight trap holes that dictate the flow of play. Unlike the dense, gadget-heavy boards of modern pinball, Coronation relies on the tactile satisfaction of precision shooting and the delicate balance of an EM machine where three pop bumpers provide the only chaotic bounce.

The objective is a masterclass in classic scoring management: players must navigate the board to light up Specials, which can be earned through various methods including filling specific hole sequences on either side of the playfield or reaching high-score thresholds. Success often hinges on tactical ball control; for instance, landing in the top-center trap hole is a game-changer, as it energizes the slingshots to 100K and doubles your point collection efficiency. Additionally, hitting the top saucer is vital for doubling the value of side rollover lanes, forcing players to prioritize these high-risk targets over simple point accumulation.

For those looking to master this vintage gem, the path to the center rollover button requires a disciplined approach: you must strike the bumpers in numerical order from one to seven to unlock maximum Special-collecting potential. Because this is a woodrail, the game rewards subtle nudging, but players should proceed with caution—a heavy hand on the cabinet will trigger the tilt, instantly ending your run. It is a refined, challenging experience that captures the golden age of Gottlieb’s mechanical artistry, demanding both patience and a sharp eye for geometry.

Where to play Coronation

No Locations found for this Pinball