Skip to content

Criss Cross

Criss Cross pinball machine (1958)

Release Date:

January 1958

Criss Cross Gameplay & History

Criss Cross, a 1958 classic from the golden age of Gottlieb, stands as a quintessential example of Wayne Neyens’ design prowess and Roy Parker’s iconic aesthetic. Built around a refreshing winter sports theme, this electromechanical machine trades the frenetic pace of later solid-state games for the strategic, stop-and-go precision required by its dual gobble holes. With a limited production run of just 1,900 units, it remains a coveted piece of history for collectors who appreciate the tactile, unforgiving nature of mid-century EM engineering.

The playfield is a masterclass in mid-fifties geometry, anchored by five pop bumpers that turn the upper half into a chaotic obstacle course. The standout feature is the central roto-target, which demands consistent accuracy to manipulate the scoring potential. Players must navigate the ball carefully to avoid the pair of gobble holes, which serve as immediate ball drains, forcing a style of play that prioritizes control over raw speed. Two bullseye targets flank the playfield, rewarding the sharp-eyed player with the high-value point totals necessary to climb the leaderboard.

Mastering Criss Cross requires a disciplined approach to the flippers; because the game lacks the deep rulesets of modern machines, your success is entirely dependent on your ability to read the bounce and avoid the hazardous gobble holes. It is a game of rhythm and restraint, where the simplicity of the layout belies the intense focus needed to keep the ball in play. For those looking to experience the pure, unadulterated challenge that defined the late fifties arcade scene, Criss Cross remains an essential, albeit demanding, slice of pinball heritage.

Where to play Criss Cross

No Locations found for this Pinball