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Cyclone

Cyclone pinball machine (1951)

Release Date:

April 1951

Cyclone Gameplay & History

Cyclone, the 1951 Gottlieb classic, stands as a masterclass in early electromechanical design from the legendary duo of Wayne Neyens and artist Roy Parker. While it lacks the frenetic digital displays of modern tables, this single-player machine captures the raw, unpredictable energy of its namesake weather pattern through a sparse but punishing playfield. With five active pop bumpers and five passive bumpers strategically scattered across the board, the game forces players to contend with a chaotic, high-velocity environment that demands precise ball control to keep the action from spiraling out of your command.

The layout is a testament to the “less is more” philosophy of the era, utilizing a pair of flippers to navigate a landscape defined by two kickback lanes and a central kick-out hole. Because the machine lacks the complex rulesets of contemporary pins, success in Cyclone relies entirely on mastering the geometry of the bumpers and knowing exactly when to nudge the cabinet to save a ball from the outlanes. Its rarity is as striking as its gameplay; with only 800 units ever produced, finding a well-maintained Cyclone is a treat for any purist who appreciates how Neyens could turn a simple weather theme into an intense, skill-based gauntlet.

Where to play Cyclone

No Locations found for this Pinball