Gottlieb’s Deadly Weapon, released in 1990 and designed by John Trudeau and Jon Norris, is a cops-and-criminals action machine from the studio’s late solid-state era (built under the Premier name). With three flippers, twin spinning targets, a kicking target, and the distinctive blue alphanumeric Futaba displays of the period, it’s a tidy, target-driven table with a gritty crime-fighting theme.
The scoring is built around chasing down squad cars. You complete cars 1 through 7 in order, each one lighting a hurry-up bonus toward the next, with a short plunge setting up car #1. Multiball deepens the chase: reach it via the lower-saucer mystery and you can plunge to the upper saucer to start a three-ball multiball, where completing cars 1-7 lets you choose your award — points or arrests. The points scale dramatically, with the first set of seven cars worth a million each and the second set worth a hefty five million apiece, making points the clear competitive choice.
A solid, characterful entry from Gottlieb’s final years of production, Deadly Weapon is an underrated machine with a satisfying sequential-objective structure. For collectors who enjoy a law-and-order theme, a good multiball chase, and the charm of late-Premier-era design, it’s an enjoyable and rewarding table that puts you right in the middle of the action. Protect and serve — and rack up those arrests.

