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Space Orbit

Space Orbit pinball machine (1972)

Release Date:

April 1972

Space Orbit Gameplay & History

Space Orbit, the 1968 classic from Gottlieb, serves as a quintessential masterclass in the “Add-A-Ball” genre that defined the era. Designed by the legendary Ed Krynski and sporting the iconic, vibrant aesthetic of artist Gordon Morison, this single-player electromechanical machine transports players to a minimalist vision of outer space. While it lacks the dense, multi-layered toy sets of modern era games, it relies on a tight, high-tension playfield layout that forces precision over brute force, utilizing a classic two-flipper configuration to navigate a trio of active pop bumpers and a strategic kick-out hole.

The centerpiece of the experience is the vari-target, a mechanical marvel of the late sixties that rewards players for gauging their shot power with clinical accuracy. By hitting the target at varying depths, you manipulate the scoring potential of your session, turning a simple mechanical strike into a high-stakes calculation. Because this is an Add-A-Ball title, the primary objective shifts away from chasing high-score replays and toward the rhythmic, survival-based pursuit of extending your game time. Mastering the vari-target and consistently hitting the kick-out hole is essential for those looking to conquer the orbit and keep the ball in play long enough to rack up a respectable tally.

Where to play Space Orbit

No Locations found for this Pinball