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Fly High

Fly High pinball machine (1985)

Release Date:

January 1985

Fly High Gameplay & History

Fly High, released by Komplett as a rare solid-state conversion kit, remains one of the more elusive footnotes in late-era arcade history. With a total production run confirmed at just 150 units, this title is a true “find” for the dedicated collector. Designed with an aesthetic flair by Michele “Mike” Martinelli, the machine leans into a fictional cinematic theme that captures the high-stakes, adventurous spirit of 1980s action films. As a conversion kit, it was engineered to breathe new life into existing cabinets, offering a distinct alphanumeric display experience that prioritizes fast-paced, traditional scoring over the complex rule sets that would later dominate the industry.

The gameplay on Fly High is characterized by the tight, responsive mechanics typical of the solid-state transition era. Because it was designed as a conversion, the layout is remarkably efficient, forcing players to master precision shots to keep their ball in play across the four-player competitive format. While it lacks the flashy, multi-layered toy sets of modern pins, the game relies on sharp geometry and classic target sequences to deliver its thrills. It is a quintessential “player’s machine”—a title that rewards consistency and careful aim, standing as a testament to the era when arcade operators sought to maximize the utility and longevity of their floor space through clever modular design.

Where to play Fly High

No Locations found for this Pinball