Skip to content

Cosmic Flash

Cosmic Flash pinball machine (1985)

Release Date:

January 1985

Cosmic Flash Gameplay & History

Cosmic Flash, a 1980s solid-state entry from NSM, leans heavily into the era’s fascination with space-age aesthetics and high-contrast, neon-drenched cabinet art. Designed with the classic space fantasy theme that defined the arcade landscape of the period, the machine utilizes a traditional two-flipper layout that demands precision rather than brute force. The playfield, brought to life by the distinct artistic vision of Michele “Mike” Martinelli, functions as a celestial gauntlet where players must navigate a gauntlet of pop bumpers and slingshots to keep their trajectory true through the vacuum of the playfield.

The mechanical heart of the machine revolves around its target arrays, specifically the integration of both a primary three-bank drop target set and a secondary three-in-line configuration. These targets are not merely static obstacles; they serve as the primary conduits for advancing the game’s scoring multipliers and clearing the path toward the central kick-out hole. Because the layout lacks the complex toys and motorized ramps of modern tables, success on Cosmic Flash depends entirely on mastering the geometry of the standup targets and the rebound velocity off the slingshots. It is an unapologetic, stripped-back experience that rewards the rhythmic, steady hand of a player who understands the gravity of a well-placed shot.

Where to play Cosmic Flash

No Locations found for this Pinball