Skip to content

Flesh and Blood

Release Date:

July 1985

Flesh and Blood Gameplay & History

Flesh and Blood, a 1985 conversion kit from Pinball Shop, is a grit-soaked relic of the mid-eighties arcade era that transforms standard solid-state hardware into a high-stakes medieval fantasy. Rather than opting for a flashy licensed spectacle, this title leans into the punishing, tactical gameplay characteristic of conversion kits from the period. With a playfield cluttered by a staggering variety of targets—including a five-bank, a four-bank, and a split three-bank arrangement—the game demands surgical precision from its four flippers. It’s an aggressive, objective-heavy experience where the layout is designed to test your ability to clear banks under pressure.

Mastering the table requires a disciplined approach to target management. The right-side rollunder spinner is your primary engine for building massive scores, rewarding persistent shots with escalating point values. Meanwhile, the left lane, tucked away near the top, is essential for inflating your bonus multiplier. The game’s most unique mechanical quirk arrives during the final ball: the machine tracks your time, allowing you to bank seconds for a “special” extra ball that lasts exactly as long as the time you’ve accrued. This creates a desperate, high-tension finale where survival is literally measured in seconds.

Tournament play on Flesh and Blood is defined by the grind. While the drop target banks offer the most direct path to earning a replay, the real secret lies in balancing the maintenance of your bonus with the high-risk, high-reward nature of the spinner. With a right-side kickback lane standing as your only line of defense against the outlane, you are forced to play tight and controlled. It is a no-nonsense, challenging conversion that rewards players who treat every drop target like a tactical objective rather than a simple point-sink.

Where to play Flesh and Blood

No Locations found for this Pinball