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Playboy

Playboy pinball machine (2002)

Release Date:

January 2002

Playboy Gameplay & History

Stern’s 2002 *Playboy* stands as a quintessential early-2000s solid-state experience, brought to life by the powerhouse design duo of Dwight Sullivan and George Gomez. Built within an impressively imposing cabinet, the machine leans hard into its iconic cultural branding with a suite of playful, era-specific toys. The standout feature is undoubtedly the unfolding centerfold mechanism, complemented by a drop-down “Tease” screen and a cheeky peek-a-boo beaded curtain that hides the playfield action, ensuring the table feels every bit as indulgent as the magazine that inspired it.

The gameplay loop is built around a methodical progression through the centerfold months, a task that demands precision and patience. To maximize your scoring potential, you’ll want to prioritize completing these monthly milestones, which ultimately unlocks the coveted Mansion Multiball—the definitive way to run up a massive score. If you find yourself in a tight spot, the center ramp serves as your primary tactical gateway; by clearing the drop target, you can rack up the four necessary hits to trigger multiball, or, if you prefer a more conservative approach, you can exploit the left ramp’s ski pass return to safely loop your way toward a high score.

With art by Kevin O’Connor and a soundtrack by Kyle Johnson, the game captures a specific aesthetic moment in Stern’s history. It isn’t just about the spectacle of the motorized magazine and the curtain gimmicks; it is a game of rhythm and target management. Whether you are chasing the Mansion Multiball or grinding out repetitive, safe ramp shots, *Playboy* remains a distinct, personality-driven machine that rewards players who take the time to learn its specific, sultry flow.

Where to play Playboy

1458 NE 25th Ave, Hillsboro, OR 97124
Total Pinballs: 86
1458 Northeast 25th Avenue, Hillsboro, OR 97124
Total Pinballs: 22