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Diana

Release Date:

January 1982

Diana Gameplay & History

Diana, a 1982 solid-state production from the Spanish manufacturer Rowamet, serves as a fascinating relic of the European export market. With its whimsical fantasy aesthetic and a layout that emphasizes classic, high-stakes target shooting, the game provides a challenging experience for those who appreciate the straightforward, score-focused design language of the early eighties. The playfield is anchored by a generous four-flipper configuration and two distinct banks of five drop targets, forcing players to navigate tight lanes and precise shots to maximize their point totals.

Mastering Diana requires a strategic approach to the drop target banks, which are the primary engine for building your end-of-ball bonus. Completing a full bank isn’t just about the immediate points; it opens up a high-value lane behind the targets, worth a significant 5,000-point reward. When it comes to the skill shot, aim for the ‘B’ lane off the plunge, as the ‘A’ and ‘C’ lanes are easily accessible through standard inlane play; securing the full A-B-C sequence is essential for triggering the coveted double bonus. With the saucers consistently offering a reliable 5,000 points and a final-ball safety net that automatically enables double bonus scoring, Diana rewards players who can maintain focus under pressure and prioritize the most efficient paths to victory.

Where to play Diana

No Locations found for this Pinball