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Faces

Faces pinball machine (1976)

Release Date:

January 1976

Faces Gameplay & History

Sonic’s *Faces* is a charming, four-player electromechanical relic that prioritizes classic, rhythmic gameplay over the complexity of modern machines. Designed with a clean, straightforward layout, the table utilizes three flippers to navigate a playfield populated by a pair of spinning targets and a central kick-out hole. It’s a quintessential example of the era, relying on mechanical reel scoring and a balanced set of objectives that keep the player engaged without the need for digital distractions.

Mastering *Faces* requires a careful approach to the machine’s dual-bonus system. While clearing the A and B targets is the key to doubling your points, players must remain vigilant: only one bonus is collected at the end of a ball, making the decision to switch between your red or green tallies a high-stakes tactical choice. If you successfully max out either side, the corresponding spinner illuminates for a lucrative 1,000 points per rotation. Beginners should look to the saucer for a reliable opening skill shot, but keep a close watch on the ball return; if the gate is open, shots fired up the orbit can whip around with surprising velocity, heading straight back toward your flippers.

Where to play Faces

No Locations found for this Pinball