Strap in for the grand prix of the galaxy — Gottlieb’s 1980 Star Race is a themeless, racing-flavored four-player designed (and coded) by John Buras, and it’s one of the scarcer Gottlieb solid-states with a confirmed run of just 870. Four flippers, a pair of vari-targets, and two banks of drops make for a layout that rewards flipper skill and shot discipline over flashy gimmicks — a real driver’s machine from the heart of the early solid-state era.
The single most effective line on the whole game is a thing of beauty: use the top-left flipper to feed the upper-right flipper, then drive the loop or the green target bank. Master that handoff and you’ve found the engine of every strong game. The extra ball is the big prize, and there are several roads to it — shooting the top-left loop, completing the numbered top lanes, or finishing the green target bank all light it once qualified, so the ambitious player keeps several of those threads alive at once. On the plunge, aim for lanes two and three, since one and four get hit by random chance anyway, and be wary catching on the left flipper, where the ball drains to the outlane more often than you’d expect.
Star Race is a connoisseur’s machine, the sort of clean, demanding layout that separates players with real flipper control from those just batting the ball around. The yellow center bank is best left alone unless the four-times multiplier is on and you need the points to win — a nice bit of risk-reward judgment. For the Gottlieb devotee who values skill over spectacle, this scarce racer delivers. Master the flipper handoff and chase that extra ball.

