Star Wars Comic Art (Premium) is a masterclass in kinetic space opera, brought to the silver ball by the legendary Steve Ritchie. This iteration of the modern Stern classic ditches the traditional movie-poster aesthetic for a vibrant, hand-drawn comic book style by Randy Martinez that feels ripped straight from the pages of a 1970s pulp serial. The centerpiece of the playfield is the iconic Death Star, which doesn’t just sit there—it illuminates and physically “explodes” during play, a tactile thrill that punctuates the chaos of the horseshoe lanes and target banks.
The gameplay is defined by a deep, mission-based structure that rewards strategic character selection. Savvy players often gravitate toward R2-D2 to prioritize light Death Star missions, creating a smoother path to the climactic “Destroy the Death Star” wizard mode. Navigation is key here: the game demands precision to trigger hurry-ups, and the action button serves as your tactical interface, allowing you to engage TIE Fighters and push toward multiball with a well-timed bash. Whether you are chasing multipliers on Hoth or Endor or navigating the treacherous Tatooine scoop, the machine offers a high-speed, high-stakes experience that feels as expansive as the galaxy itself.
To maximize your score, focus on stacking your multipliers before leaning into the Hoth and Endor lanes, which can easily propel your totals into nine-figure territory. While the deep software suite offers endless replayability, the fundamental joy remains in the classic Ritchie-designed flow—the satisfying clatter of the drop targets and the frantic urgency of the Hyperspace Hurry-Up. By choosing your starting missions wisely and mastering the timing of the Death Star lock, you can tame this beast and secure your place among the Rebel Alliance’s highest-scoring pilots.

