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Freefall
Freefall_1981-01-01
Release Date:
January 1981

Freefall Gameplay & History

Stern Electronics’ Freefall, released in 1981 and designed by industry pioneer Harry Williams, is a feature-rich early solid-state machine with a genuinely clever mechanical hook. A center-playfield kicker routes balls to an elevated tramway that delivers them to accumulate in a captive-ball walker — a satisfying bit of ball-handling theater that gives the table real personality, alongside a five-bank and a three-bank of drop targets, a spinner, and dual inlanes.

The scoring centers on the bonus multiplier and the drop targets. The three-bank of drops near the center of the playfield awards bonus multipliers and bonus, and there’s a neat interactive wrinkle: holding one flipper lets you shift the arrow on those drops with the other, then knock down any three in a row to advance your bonus multiplier. It’s the kind of hands-on, set-up-your-own-shot design that rewards a thoughtful player who learns to manipulate the arrows before committing to the bank.

A handsome and inventive machine from one of pinball’s founding figures, Freefall showcases the growing mechanical ambition of the early-80s solid-state era — that captive-ball tramway alone makes it memorable. For collectors who appreciate clever ball-handling features and a satisfying bonus-multiplier puzzle, it’s an engaging and underrated classic from a true industry pioneer. Set up your arrows, drop them in a row, and ride the multiplier to a high score.

Where to play Freefall

800 O Keefe Road, De Pere, WI 54115
Total Pinballs: 92