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Galaxy
Galaxy_1980-01-01
Release Date:
January 1980

Galaxy Gameplay & History

Stern Electronics’ Galaxy, released in 1980 and designed by industry pioneer Harry Williams, launches players into a cosmic adventure on a clean, fast solid-state playfield. With four star rollovers, a four-bank of drop targets, a spinner, and a kickback lane for insurance, it’s a tidy and rewarding early-80s machine built around a satisfying planetary-progression scoring system.

The strategy centers on advancing through the solar system. The drop targets on the left advance the planets and award the lit planet value, with the inlanes spotting those drop targets for you until you reach Saturn — a clever assist that keeps your progress moving. Advancing the planets also climbs your bonus multiplier, so the winning loop ties your planetary journey directly to your scoring. The top-left galaxy lane adds a tidy bonus too, paying 2K per lit letter in GALAXY plus a base 3K, maxing out at a useful 15K.

Brisk, well-designed, and riding one of the era’s most popular themes, Galaxy is a fine example of Harry Williams’ work at Stern and the clean, skill-rewarding gameplay of the period. For collectors who love a good space theme and a spinner-and-drops game with a clear progression to chase, it’s an enjoyable and handsome classic that still soars. Reach for the stars and ride the bonus multiplier all the way to Saturn.

Where to play Galaxy

4411 East La Palma Avenue, Anaheim, CA 92807
Total Pinballs: 38