Holy jackpots, Batman — Stern’s Batman 66 in its Limited Edition celebrates the gloriously campy 1960s television series, and it’s a modern classic from the great George Gomez with art by Christopher Franchi and a revolving Batmobile-light topper. With an LCD display, twenty standup targets, a spinning disc, a magnet, and a scarce confirmed run of just 240, it’s a lovingly retro tribute packed with deep, rewarding gameplay.
The strategy runs deep. For the villains, shoot the ramps for Catwoman, orbits for Riddler, center for Joker, and scoop for Penguin the required number of times to light the Batphone, then shoot the phone to start a mode — with the hurry-up value boosted via the Gordon standup, switching villains, or a mystery shot. Strike the three TV targets to light TV minor-villain modes (choose Shame for a two-ball multiball), and shoot the standups on either side of the spinning disc to light locks on the right orbit, locking three balls for multiball with all shots lit for jackpots. When the big siren light on the carousel glows, shoot through its center to start the playfield multiplier, and hitting the Gordon standup repeatedly stacks shot multipliers up to 2x, 3x, 4x and beyond. Finishing Bookworm and Mr. Freeze even freezes their timers for the rest of your game. The super skill shot rewards holding the left flipper and hitting any flashing shot after the plunge.
Batman 66 is a beloved modern Stern, a deep, layered machine wrapped in the delightful Adam West camp of the classic show. With only 240 of this LE built, it’s a genuine collector’s prize. Light the Batphone, battle the villains, and stack those multipliers. To the Batmobile, and drop a coin. Same Bat-time, same Bat-channel.
