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Jungle Lord

Jungle Lord pinball machine (1981)

Release Date:

February 1981

Jungle Lord Gameplay & History

Williams’ Jungle Lord, released in 1981 and designed by Barry Oursler, is an ambitious early solid-state machine and the second of the four split-level “System 7” games Williams produced. Wrapped in a steamy jungle-adventure theme, it sports a two-tier playfield, four flippers, a player-controlled Magna-Save, and a mini-bagatelle in the upper playfield — a feature-rich layout that was genuinely cutting-edge for its day.

The scoring centers on spelling LORD to light the multiball. You spell it either by landing the ball in the kick-out holes to shoot the mini-ball on the left, or by completing the banks of drop targets on the lower playfield — and completing those lower drop banks also lights the Magna-Saves, the button-triggered magnets that pull a draining ball back from the brink. During multiball there’s a roughly thirty-second ball save, and a clever survival tactic is to tuck the other ball into a hole if you drain during that window, keeping the multiball alive.

There’s smart, era-appropriate depth throughout, from the “pulse”-style Magna-Saves worked with the auxiliary flipper buttons, to the inlane switch that temporarily lights the center horseshoe lane for a bonus-multiplier boost. As one of the pioneering multi-level, multiball machines of the early 1980s, Jungle Lord is both historically significant and genuinely fun to play. For collectors who appreciate the inventive System 7 era — and a deep, feature-packed table from a designer who would shape the next two decades of pinball — it’s a rewarding and characterful classic. Lord of the jungle, indeed.

Where to play Jungle Lord

800 O Keefe Road, De Pere, WI 54115
Total Pinballs: 74