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Shooting the Rapids

Shooting the Rapids pinball machine (1979)

Release Date:

January 1979

Shooting the Rapids Gameplay & History

Shooting the Rapids stands as a quintessential example of Zaccaria’s unique flair for the solid-state era, transporting players into a rugged, outdoor excursion centered on whitewater navigation. Featuring vibrant artwork by the legendary Lorenzo Rimondini, this 1980s machine trades the typical neon-soaked aesthetics of its contemporaries for a theme rooted in canoeing and wilderness exploration. The playfield is defined by a dense, challenging eight-bank drop target array that serves as the centerpiece for scoring, demanding precision flipper work to clear the path before the river current—or in this case, the ball—escapes your control.

Mechanically, the table relies on a classic two-flipper layout that forces you to master the geometry of the three pop bumpers and the strategically placed spinning target. With three standup targets and a dedicated kicker adding chaos to the flow, the game captures the unpredictable nature of navigating a river. While the alphanumeric display keeps the stakes high with four-player competitive scoring, the real challenge lies in managing the drop targets; players who prioritize clearing the bank efficiently will find the most success in triggering the machine’s primary scoring multipliers. It is a focused, high-intensity experience that rewards those who treat every shot like a deliberate stroke of the paddle.

Where to play Shooting the Rapids

No Locations found for this Pinball