The Lost World: Jurassic Park, released by Sega in 1997, remains a quintessential John Borg production that captures the high-stakes, creature-feature intensity of the film franchise. Designed alongside Rob Hurtado, this solid-state machine leans heavily into the prehistoric spectacle, featuring a playfield dominated by a striking, large white egg that houses a baby T-Rex. With art by Morgan Weistling, the cabinet aesthetic pulls the player directly into the jungle, setting the stage for a frantic, dinosaur-chasing experience that defined the era of Sega’s movie-licensed pins.
Mechanically, the game is a masterclass in aggressive, focused design. It utilizes a pair of flippers to navigate a layout punctuated by three pop bumpers, two rollunder spinners, and a strategic drop target that tests your precision under pressure. The gameplay loop is built for tension; as you launch your ball into the fray, the objective is to maintain control while managing the chaotic flow of the playfield. Savvy players know that the skill shot is more than just a points-builder—it’s an opportunity to lean into the theme by targeting the humans scattered across the playfield, adding a dark, thematic flair to your opening moves.
While it may lack the complex multi-ball stacking of modern machines, The Lost World is a pure, visceral experience that rewards steady aim and quick reflexes. The software, crafted by Orin Day and Neil Falconer, ensures that every shot feels like a narrow escape from the island’s predators. For those who appreciate early-era DMD machines that prioritize thematic immersion and mechanical reliability, this Borg classic stands as a testament to the golden age of movie-licensed pinball.

