Skip to content

Dogies

Dogies pinball machine (1968)

Release Date:

January 1968

Dogies Gameplay & History

Bally’s *Dogies*, a 1968 release from the prolific design mind of Ted Zale, serves as a quintessential slice of late-sixties Western-themed charm. Featuring vibrant, rustic cabinet art by Jerry Kelley, the machine transports players to the American frontier, tasking them with navigating a playfield densely packed with five mushroom bumpers and a trio of traditional pop bumpers. The game’s true mechanical centerpiece is its use of signature “Zipper Flippers,” a Zale-era staple that allows the flippers to physically snap together, eliminating the center drain gap and transforming the flow of the game into a high-tension, target-rich experience.

The gameplay is a test of precision and gate management, relying on a complex array of nine rollover buttons that dictate your path through the canyon. Success hinges on understanding the interplay between the various gates; savvy players learn quickly to avoid Dogie’s Canyon when Gate 4 remains shut while other pathways are active, as this specific configuration creates a treacherous drain route through the Devil’s Canyon drop lane. With 3,670 units produced, *Dogies* stands as a classic example of Bally’s ability to turn a simple four-player EM experience into a strategic challenge, forcing the player to balance aggressive shot-making with a cautious eye on the lane geometry.

Where to play Dogies

349 West Commercial Street, East Rochester, NY 14445
Total Pinballs: 43