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Gator

Gator pinball machine (1969)

Release Date:

June 1969

Gator Gameplay & History

Gator, released by Bally in 1969, remains a quintessential example of Ted Zale’s penchant for mechanical ingenuity during the golden age of electromechanical pinball. Featuring vibrant, swamp-themed artwork by Jerry Kelley, the table centers on the interaction between the player and the playfield’s unique “Zipper Flipper” system. These signature flippers, which physically draw together to close the gap between them, fundamentally change the geometry of the game and demand precise timing to keep the ball in play above the drain.

The layout is packed with a dense array of five mushroom bumpers, which serve as the primary tactical focal points of the machine. These are not merely obstacles; they act as the control switches for your flippers. Hitting the blue mushroom bumper narrows your flipper gap, while the red bumpers serve to widen them, forcing players to constantly adjust their playstyle based on which targets they’ve successfully struck.

For those chasing a high score, the strategy revolves around the six numbered targets scattered across the playfield. Clearing targets one through five is essential for opening the bottom gate, which grants a 500-point reward, while tagging the sixth target unlocks the top gate for an identical bonus. Mastering Gator requires a careful balance of aggressive target shooting and defensive bumper management, making it a fast-paced, high-stakes hunt that captures the adventurous spirit of its swampy namesake.

Where to play Gator

No Locations found for this Pinball