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Nip-It

Nip It pinball machine (1973)

Release Date:

July 1973

Nip-It Gameplay & History

Bally’s 1972 release, *Nip-It*, remains one of the most eccentric and beloved designs in the golden age of electromechanical pinball. Conceived by designer Ted Zale and featuring the swampy, vibrant artwork of Dick White, this fishing-themed machine is best known for its signature “Zipper Flippers.” These innovative flippers, which physically draw together to close the gap between them, offer a unique tactical advantage that defines the game’s flow. The playfield is a frantic, four-player affair, anchored by a unique motorized alligator toy that acts as the game’s primary focal point.

The mechanical genius of *Nip-It* lies in the interplay between its various targets and the gator. By utilizing a dedicated button on the cabinet, players can trigger the alligator to snatch the ball, awarding a bonus advance and a quick 1,000 points. The game’s strategic depth is surprisingly robust for an EM; hitting the mushroom bumper situated beneath the pop bumpers activates the zipper mechanism, while rolling over the sensor in front of the lock saucer snaps the flippers open. Managing this state—knowing when to keep your flippers tight to prevent drains and when to open them to maximize control—is the key to mastering the table.

To chase the high scores, players should focus on the right saucer to lock a ball, then target the lit standups to trigger the two-ball multiball. Because the bonus does not reset after collecting, aggressive play—supplemented by the gator captures and the lower-left standup targets—is essential for stacking up massive point totals. With its clever gate-return system on the right outlane providing a second chance at glory, *Nip-It* manages to feel surprisingly modern in its objective-based progression, proving that Zale’s swampy classic is far more than just a novelty act.

Where to play Nip-It

6800, West 130th Street, Middleburg Heights, OH 44130
Total Pinballs: 6