Skip to content

Star-Jet

Star Jet pinball machine (1963)

Release Date:

December 1963

Star-Jet Gameplay & History

Star-Jet, released by Bally in 1963, stands as a quintessential artifact of the early space-age aesthetic, designed by the legendary Ted Zale with iconic, vibrant artwork by George Molentin. This two-player electromechanical machine captures the mid-century obsession with the cosmos, utilizing a classic layout that rewards precision over raw speed. With its crisp mechanical reels and distinct retro charm, it serves as a masterclass in how Bally utilized limited technology to create high-stakes tension, particularly through its early implementation of multiball functionality.

The playfield is a study in efficient geometry, featuring a pair of active flippers flanked by two snappy slingshots that propel the ball toward a trio of pop bumpers. The strategic core of the machine revolves around two well-placed kick-out holes, which act as the primary engines for both scoring and the machine’s signature multiball modes. Rather than relying on modern ramp-heavy flow, Star-Jet challenges the player to navigate a field of five standup targets and two passive bumpers, requiring a delicate touch to maintain ball control while managing the unpredictable bounces inherent in vintage hardware.

For those looking to master this space-faring classic, the key is aggressive accuracy on the targets to activate the kick-out holes, which are essential for triggering the two or three-ball multiball sequences. Because the machine lacks the safety nets of modern designs, the multiball phase shifts the game from a test of aim into a frantic exercise in damage control. With only 1,050 units produced, Star-Jet remains a prized collector’s piece that distills the thrill of 1960s arcade design into a fast, challenging, and visually arresting experience.

Where to play Star-Jet

No Locations found for this Pinball