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Medusa

Medusa pinball machine (1981)

Release Date:

February 1981

Medusa Gameplay & History

Beware the gaze that turns players to stone — Bally’s 1981 Medusa is a mythological monster of a machine, and one of the more mechanically adventurous early-solid-state titles you’ll find. Designed by Wally Welch with Kevin O’Connor art, it sports four flippers — including a pair of “Time Locked Zipper Flippers” up top — translucent red lower flippers lit from beneath, digital displays embedded in the playfield, and a player-controlled “Shield of the Gods” post between the flippers to swat the ball back into play. With 3,250 built, it’s a feast of period innovation.

The path to Olympus runs through the orbits. The left orbit increases your bonus multiplier and is enormously lucrative, the kind of shot a savvy player feeds relentlessly. After clearing a set of upper drop targets, drive the saucer to collect their value, and watch those rightmost playfield digits — they tell you how many Shield uses you have left, your insurance against a center drain. Shooting either orbit grants an additional Shield, and any you leave unused pay a tidy bonus at the end of the ball, so there’s a genuine resource-management game folded into the mythology. Hitting drops closes those zipper flippers, the A and B targets speed your Olympus bonus bar, and a skillful plunge across as many lit star rollovers as possible can balloon the spinner’s value dramatically.

Medusa is a machine that wears its ambition openly: multiple flipper types, a controllable post, in-playfield displays, all in service of a snarling Greek-myth fantasy. Feed the left orbit, hoard your Shields, and keep your nerve under that petrifying stare. The legend rewards the bold and the disciplined alike.

Where to play Medusa

1458 NE 25th Ave, Hillsboro, OR 97124
Total Pinballs: 86