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Pinball Magic

Pinball Magic pinball machine (1995)

Release Date:

January 1995

Pinball Magic Gameplay & History

Prepare to be amazed — Capcom’s 1995 Pinball Magic is a show-business-and-stage-magic machine and one of the precious few titles from Capcom’s brief pinball adventure, with a confirmed run of just 1,200. Designed by Bryan Hansen and Rob Hurtado, it’s loaded with theatrical mechanisms: a Magic Wand that magnetically carries the ball along its length to direct it, a ball-levitating Stage, a Star Bumper inside an action ring, and a Magic Hat plunger skill shot — a genuine box of tricks.

The strategy is built around performing the magic. Short-plunge the ball into the magic hat for a five-million skill shot, or to start “Mayhem” when lit. On ball one, a full plunge scores the first trick, and as it loops around you can one-time it up the ramp to lock ball one — a slick opening sequence worth practicing. The heart of the game is memorizing what each magic trick wants you to do, since the sounds and voices can be hard to hear in a noisy arcade, and if you’re struggling, hitting the captive ball eventually awards “Spot Trick” to complete it for you (though not on the boss). The first level of tricks runs in a learnable order, culminating in the left ramp to silence the critics by releasing the ball with both flippers at the right moment.

Pinball Magic is a charming, inventive, and scarce Capcom curio that rewards a player who learns its sequence of tricks and masters those novel magic mechanisms. The wand, stage, and levitating ball give it a genuinely unique feel among mid-’90s machines. Memorize the tricks, work the magic hat, and put on a show. For the collector who loves an off-the-beaten-path gem, this stage-magic rarity is a delight worth conjuring up.

Where to play Pinball Magic

No Locations found for this Pinball